How gaming will change the world? on GAMING MARKETS explains how this part of the gaming and interactive-entertainment world actually operates: who makes decisions and which systems they rely on.
The section keeps close to public facts and clear language, so readers can follow the moving parts without needing insider jargon.
It is meant to provide a steady frame for analysis, linking day-to-day activity to questions of accountability, risk and the use of capital.
The rise of gaming has fueled a revolution in how we interact with technology, providing entertainment, challenge and rewards. But it’s not just about fun – more and more businesses are harnessing the power of gaming to further their reach into the wider community. From educational games helping students learn faster to simulations training frontline…